Patience classic · 1 player

Solitaire

Turn over the hidden cards, build four perfect foundations, and bring order to the whole deck.

Choose your version

How many cards will you draw?

The choice changes the game, illustrated guide and variant rules below.

Changing the version starts a new game.
Moves0
Time00:00

Select a face-up card to begin.

Stock
Waste

Reveal every card.
Build every suit.

Follow the illustrated examples, then use the complete rules below to check a detail. Select a card and then its destination.

Illustrated guide

See each move in place.

Examples are separate from the live game. Use Next to see how a deal unfolds.

Complete rules

The core text describes the Draw-One base game. Choose Draw-Three above to see its changes under Variants.

Origin & history

Klondike is one game in the larger family of single-player patiences. Such games appeared in printed European collections in the nineteenth century. Klondike later became one of the best-known versions, and computer editions made its seven-column layout familiar worldwide. Its exact origin and the history of its name are uncertain.

Objective

Move all 52 cards onto four foundations, one for each suit. Build each foundation from Ace to King.

Equipment & setup

Use one standard 52-card deck without Jokers. Deal seven tableau columns: one card in the first, two in the second, and so on up to seven in the seventh. Only the top card of each column is face up. The remaining 24 cards form the face-down stock. Leave room for a face-up waste pile and four empty foundations.

Gameplay

In the tableau, place a card on a card of the opposite colour and one rank higher: for example, a red 7 on a black 8. You may move a whole face-up descending, alternating-colour sequence in one move. When a face-down card becomes the last card in a column, flip it face up. Only a King, alone or leading a valid sequence, may fill an empty column.

Build foundations upward in the same suit, beginning with an Ace. Move a single exposed card from the tableau or the top of the waste to its foundation. You may also move the top card of a foundation back to the tableau when it fits. In this online game, select a card and then its destination; double-click an exposed card to move it directly to a foundation when legal.

Click the stock to draw one card onto the waste. Only the waste's top card is available to play. When the stock is empty, click its space to recycle the waste into the stock, preserving the cycle's order. You can repeat this without a fixed pass limit.

Scoring & points

This version has no point score. The move counter and timer record your progress, but only completing all four foundations wins the game.

End of game & winning

You win when all 52 cards are on the foundations. If no useful move remains, the game tells you. Use Hint to look for a useful move, Undo to take back a move, or New game to try a fresh deal. An empty stock can be recycled from the waste before deciding that a deal is stuck.

Variants

Draw-One · base game

Turn one stock card onto the waste at a time. When the stock is empty, recycle the waste and continue with unlimited passes. Draw-Three uses the same tableau and foundation rules; select it above to see its stock rules.

Category

Patience · Sorting · Building

Also known as

Klondike · Patience

Documented countries

International

Bibliography