Yugioh Philadelphia Regional, 5/5/18 Tournament Report, True Draco Deck Profile, The Last Hurrah of True Draco???

I went to the Philadelphia Regional today and finished x-2 after 9 rounds playing True Draco. Right off the bat this regional report is not going to be as amazing as my last two, BUT this was a good regional over all.

In my opinion…

Sort of…

Anyway I’m gonna also turbo through this because I’m very tired.

Deck Profile:

True Draco… just like the last two times…

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Put simply this build was incorrect…

In my fear over the prevalence of Altergeist and Pendulum FTK I forgot to focus on the mirror match and normal Pendulum Magicians. I do think however this build was close to perfect and I only bricked (Opened an unplayable hand) 4 games all day. The big difference in my build were the 3 copies of Typhoon in the main deck. Literally my nod to the Pendulum FTK deck…

Which I didn’t play against all day…

 

Match-Ups:

Round 1: Vs The Weather Painters 

I did not know what any of my opponent’s cards did, but as I learned what they did I kept  getting more and more frustrated that I didn’t completely obliterate this guy. He seemed very casual and new so my natural nice guy mode took over and I almost punted the game twice . Rest in Peace the Amano I discard to Twin Twister when I couldn’t pop his backrow due to The Weather Painter Aurora…

Still beat him though…

Win 2-0

 

Round 2: Vs True Draco (Mirror Match)

My opponent and I played the same list except he ran Cosmics over Typhoons. Those gave him game 1 rather easily. Game 2 I almost punted again when I got too excited over seeing I had game and I forgot to search Ignis before attacking…

The devil’s luck gave me game 2 despite that misplay, but Game 3 he beat me with Zaphion the Timelord…

Loss 1-2

 

Round 3: Vs Trickstars

Game 1 beat him handily. Game 2 I somehow stabilize with Master Peace at 400 life. He doesn’t find Lilybell in time and we squeaked out an undeserved win.

Win 2-0

Round 4: Vs ABC Knightmare

Game 1 he opens all hand traps, but I manage to land Ignis to beat him. Game I cherries his Dragon Buster forcing him to just end on Saryuya/Dweller. I play through both over the course of 2 turns and beat him.

Win 2-0

 

Round 5 Vs Zefra

Game 1 I win (thanks vague understanding of Zefra). Game 2 I actually synchro summon Scarlight to out his board, but I could not finish him. Regrettably I misplay during in hisensuing 8 minute turn and he runs over my suddenly 0 atk Scarlight due to Utopia Beyond with the 1900 atk Zefra. Game 3 I had Anti-spell though so it was pretty free.

Win 2-1

 

Round 6 Vs BA Dinos

My opponent didn’t play a Dinosaur card until roughly turn 30 of our 20 minute game 1. I ended with 5 cards in deck as I combated the good old Cir Dante loop until I finally found Amano. Game 2 I popped his Overtex easily with Apocalypse effect in game and he just couldn’t recover.

Win 2-0

 

Round 7: Vs Trickstars Again

Somehow I once again stablize against Trickstar at 400 life and steal the win game 1. Game 2 I brick with Triple Card of Demise and get beaten down by scapegoat into link monsters. Game 3 we grind back and forth, but I take it. This guy proved to me that Trickstar can destroy Draco thanks to well-timed Heavy Storm Dusters, Droll&Lock Birds and Scapegoats.

Win 2-1

 

Round 8: Vs Pendulum Magicians 

I opened Typhoon. Heritage, Triple Amano game 1…

In hindsight I wasted too much time trying to figure out what to Typhoon when I realistically couldn’t play out of that hand. Game 2 I punt the game lose my Spell/Trap Master Peace to Mystical Beast Jackal’s negation…

Loss 0-2

 

Round 9: Vs Mekk Knight Invoked

Game 1 open Master Peace, double Maiden, he ogres my Diagram. Then I draw card of Demise for on the following turn…

Game I make yet another punt and side to go second, but choose to go first. Luckily the single copy of Imperial Iron Wall I sided him prevented him from actually doing anything. Game 3 I side in every single floodgate and grind him out slowly.

Win 2-1

 

Final Thoughts: 

My friend and I dropped at this point to avoid having to fill out invite paperwork again. After which I went home tired, bitter and weirdly apathetic.

Like I went in wanting to get top 8, but I left likely around 40th. That being said my technical play was awful and I made way too many mistakes today. On the plus side though. I played a different deck allmost each round of this regional. I consider that an example of a good format. Despite the problems of Pendulum FTK and Draco, the format is somehow diverse and the games of Yugioh are sometimes back and forth. Lowkey I just need to learn to chill out. Almost all of my problems today came from getting overly worked up.

Anyhow, thanks for reading as always.

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4/7/18 Philadelphia Regional 15th Place True Draco Yugioh Deck Profile and Tournament Report

I got 15th place this time at the Philadelphia Regional with an attendance of over 600 players! It was a very long day with many horrific ups and downs, BUT this is the highest I’ve ever placed in Philly regional after many years of attending it. I’m very tired still ,so I’m going to jam literally everything into this one blog post before the details all slip away.

Context:

April 7th 2018 Philadelphia Regional

Format: 10 Rounds of Swiss

Metagame: Pendulum Magicians, True Draco, Pendulum FTK, Trickstars, ABC, Rogue Decks galore

Tournament started at 11am and ended at MIDNIGHT

 

My Deck:

True Draco

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So I made a few noticeable changes to the list from Maryland.

Changes:

  • I added an extra deck including a Winter Cherries package and a Scapegoat package.
  • I moved 2 Cosmic Cyclone to the main.
  • I added 1 Scapegoat, 1 Unending Nightmare to the main
  • I cut 1 Pot of Duality, 2 Monarchs Erupt, Solemn Judgment from the main deck.
  • I added the expensive hand-traps to the side, cutting Sphere Mode and D Barrier.

Deck:

Deck ran the same way fundamentally.  Scapegoat gave the deck a potential sack factor and made it less likely for the opponent to blind make Abyss Dweller turn 1 (which is the weakness of the no Extra Deck build). I expected the mirror, which is why I added Cosmic to the main, but no Draco mirrors were played that day.

BTW I want to just say this really quick. I would be totally fine with Master Peace getting banned if we can keep Dragonic Diagram at 3. I saw many decks use Diagram that will all die if the field spell gets banned.

Anyway, let’s speed through my TEN rounds, shall we?

 

Match-ups:

Round 1: Vs Budget Ties of the Brethren ABC

Game 1, opponent bricks and beat him down. Game 2 he bricks again and I beat him. Dude said it was his first regional and he was using Effect Veilers instead of Ash Blossoms. The struggles of a shy budget player are real.

Win 2-0

 

Round 2: Vs Mekk-Knight Invoked

Game 1 he loses to Skill Drain, literally just a turn 2 skill drain shut down his whole deck. Game 2 I opened Card of Demise, MP (Master Peace) and 3 copies of Imperial Iron Wall. He Ashs (Force of Wills) my Card of Demise, so make a Trap-Trap MP and set the last Iron Wall. The Wall prevents his play. We grind for a bit, but I defeat him off MP + Iron Wall. This was the only match-up I resolved Scapegoat all day.

Win 2-0

 

Round 3: Vs ABC

Game 1 he sets Gold Gadget and passes. I summon Amano, extra tribute Summon Maiden using Apocalypse to pop his set Gadget. The two monsters then hits him for big damage. In his standby phase I flip Anti-Spell. He scoops.

Game 2 he stabilizes against me with Imperial Order and Tornado Dragon, but I out his Tornardo Dragon with Ignis and deny his Dragon Buster with Imperial Iron Wall. The simplified game-state of Ignis + Iron Wall vs Imperial Order did not work out well for him.

Win 2-0

 

Round 4: Vs Pendulum FTK

Game 1 I open Anti-Spell and he loses quickly. Game 2 he FTKs me. I had him to go as far as searching Instant Fusion before I scooped. Game 3 I Solemn Judgment his first Pendulum Summon and he never recovers.

Win 2-1

 

Round 5: Vs Pendulum FTK

Game 1 he FTKS me. I should add that without my sided hand-traps I can’t interact with the FTK going second at all. Game 2 I open the floodgates and beat him. Game 3 I side my handtraps, see none of them…

BUT HE FAILS THE FTK!

He ends on a standard Pendulum board which I break winning the match!

Win 2-1

 

Round 6: vs ABC…

I was at Table 1! I was excited and legit confident! But…

My opponent and I got deck-checked…

I messed up and wrote 2 Winter Cherries on my decklist sheet when I was running 3…

So I got a game loss…

He then makes turn 1 Buster in game 2 and I didn’t see Amano Iwato….

Loss 0-2

At this point the judge said I had to play the rest of the regional with only 2 Cherries in my side deck (which is why there are only 2 in the photo).

I was super tilted. I’m still actually super tilted. If not for the support of my friends I would’ve dropped out of frustration and gone home then.

 

Round 7: Vs Shaddoll Dinos

Game 1 I bricked so badly that he killed me with a single unopposed Overtex Qoatlus. I literally went set pass until I dead. Game 2 I Solemn Judgment his Evenly Matched and used Return to pop his Ultimate Conductor Tyranno winning the game. Game 3 we grind down to a super simplified game state, but I ripped Card of Demise after Dark Holing his UCT and his Black Rose (which I had to Chalice to protect my Dark Hole). The Card of Demise led to MP and he surrendered.

Win 2-1

 

Round 8: Vs Metalfoe True Draco

Game 1: He takes a 5-8 minute turn 1 ending on a board with Abyss Dweller, Monster/Trap Master Peace, and Odd Eyes Vortex Dragon. I failed to break his board due to Dweller and lose quickly. Game 2 I opened double Cosmic Cyclone and Chalice going first and I stunt all of this potential plays beating him.

Game 3 I opened my side deck ASH!

BUT

I DIDN’T

KNOW WHAT TO NEGATE!!!

He keeps comboing and I sit there thinking on each effect dumbfounded on how  to stop him. I negate his Astrograph search, but he just destroyed another card to keep going. He ends on Monster/Trap MP, Vortex Dragon and Zefra Mettaron. My hand is Double Amano, Raigeki, Dark hole, and I draw an Apocalypse for turn…

I out his board with Dark Hole+Raigeki but he brings back his MP with return and easily beats me with it…

Loss 1-2

Now x-2 I have to not drop another game to avoid potentially missing the top.

 

Round 9 Vs: True King Dinos

Game 1 I disrupt his first turn with MP thanks to Apocalypse. He doesn’t recover and surrenders. Game 2 he goes turn 1 Trishula, Dragon of the Ice Barrier into Phantom Fortress Enterblathnir to banish 2 cards from my hand, but he has no other plays. I break his board, but used Demise so I can’t hit him. Low on resources he searches the Fire True King, but I use Chalice to negate his Oviaraptor search! His diagram prevents him from outing my Maiden/Ignis so he’s forced to pass. I break his board with MP on the following turn for game.

Win 2-0

 

Round 10: Vs Pendulum FTK

Game 1 he FTKS me…

No surprises here.

Game 2 I side in the floodgate brigade and he loses to Anti-Spell.

Game 3

I don’t open any handtraps….

I resolve myself to lose the game…

BUT HE MESSES UP THE FTK!!!

He makes a standard Pendulum board which I was unable to crack! We get into a grind game, but a timely rip of Card of Demise finally brought me the win.

Win 2-1

 

Final Thoughts

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And that’s how I managed to get 15th place at Philadelphia Regional after over 5 years of scrubbing out there…

There are some edits I’d like to make, but I don’t believe True Draco will live for long. I pray that Konami does not ban Dragonic Diagram. I really enjoy playing this deck and would keep playing it without Master Peace (at least until I can break Counter Fairies). Also my respect for the Philly Regional is gone. I used to think it was a lost of good players, but it’s really a room of blowhard players surrounding like 20 or so quality ones. Also my friend got his deck stolen. Really a somber event overall. I left this regional after filling out my top cut paperwork again, more frustrated than anything else.

Thanks for reading as always.

Undefeated 7th Place True Draco Deck Profile, 3/25/18 Maryland Regional Tournament Report

It’s time friends. Time to pen the story of how I managed to bamboozle my way to the top tables of a yugioh regional and actually receive my first top 8 win.

Disclaimer: While I took notes during the regional, I can’t give the innate play by play for each game. I’ll try to put whatever I can remember from skimming my match notes though.

Round 1:

Vs Invoked ABC Draco

Game 1: I went first, was able to establish a board and beat him taking no damage.

Game 2: He made me go first. I added an Iron Wall off of Duality. I made a board and passed. My opponent goes for Evenly Matched…

I chain Iron Wall and he goes “Oh yeah…”

He then went into Borreload and tried to attack my Master Peace…

After reminding him that we were in Main Phase 2…

He passed….

I used Apocalypse to destroy his Borreload and then defeated him.

Win 2-0

Round 2:

Vs 60-Card

Game 1: I won the die-roll and my opponent could not out my turn 1 board. I rode that advantage to victory.

Game 2: My opponent bricked. I had the weird scenario of Ignis on board with a set Chalice and some other bluff as he went for Black Rose Dragon. I could Chalice the Black Rose, but then it would kill Ignis so I let my board go. I then rebuilt faster than him to win the match.

I gave him an MTG sleeve for his field center (A foil Gohan card from the Dragon Ball Super card game) since he was very crestfallen after the match.

Win 2-0

Round 3:

Vs 60-Card

I was late to this round because my friend and I were by the vendors. I apologized like 6 times over the course of the match for this.

Game 1: I won the die roll, established a board with turn 1 Master Peace backed by Monarchs Erupt. He couldn’t break it and lost.

GAME 2: HE GOES FIRST AND LITERALLY HAS THE MOST INSANE TURN 1 I’VE EVER SEEN IN MY LIFE!

Off of Lonefire Blossom and double Charge of the Light Brigade he starts with double Psyframe-Lord Omega….

His end board was… (inhales)

Saryuya Skull Dread, Borreload Dragon, Bujintei Amaterasu, Abyss Dweller with Fairy Tail Snow in grave loaded 3 times.

In my standby phase he adds Ash Blossom to his hand with Amaterasu and activates Dweller on me….

Sooooooo….

I bait the Ash with Pot of Desires and then activate Card of Demise.

Drawing into

RAIGEKI!!!

I destroy his board and we actually played a grind game of him frantically trying to get Borreload back into his extra deck with Curious, the Lightsworn Dominion in order to out my Master Peace (which to his credit he did). He beat me in time causing the match to end in a draw.

Draw 1-1

Round 4:

Vs True Draco with Scapegoat and Hand-traps

Game 1: This was my first mirror match in the tournament and it technically invalidates my clickbait title because he did destroy me game 1.

Game 2: I was able to keep him off Borreload by popping his Scapegoat tokens with Master Peace winning the game.

Game 3: Once again the heart of the cards and turboing out Master Peace before he did won me the match.

Win 2-1 (But rip my title)

Round 5:

Vs Mekk Knight Invoked

Game 1: I was caught by the Mekk Knight monsters (as they a new archetype not used in the anime so I didn’t know what they did). Luckily, playing around Mekk Knights just came naturally after his first turn so I never put a card in the same column again. We played a back and forth game. Eventually, he made Borreload to out my Master Peace, but realized after the fact that my MP has 3250 attack so he had to link his Borreload into a Decode Talker along with Invoked Elysium and Purgatrio to get over it. Luckily, I had a set Return to dodge lethal and I outed his board on the following turn narrowly winning the game.

Game 2: We went into time, but he couldn’t out my MP and I was able to defeat him by dropping a second one.

Win 2-0

Round 6:

Vs Zefra

Game 1: My only Pendulum opponent of the day. I went first and was able to outgrind him by playing around his power traps with Return of the True Kings to revive the somehow too big, but effect-less Master Peace.

Game 2: He gets me to 100 LP (I thought I was dead, but I did not realize that his Zefra guy had 0 atk!) but I manage to turn things around with another Master peace in order to win.

Win 2-0

Round 7:

Vs True Draco Mirror…

Vs Sir Emanon….

So I had to play against my teammate, the creator of the deck and my friend. We had the exact same record and this round would ensure an invite for one of us. It was the hardest match emotionally that I had to play.

Game 1: Won the dieroll, got turn 1 Master Peace and he couldn’t out it.

Game 2: He makes double Master Peace quickly, but I out one with Raigeki. I out the second by crashing my own MP with his after baiting its effect. We started topdecking due to Anti-Spell and the match-up came down to me destroying his set Card of Demise whereas he destroyed my set Chalice off of Disciples being popped.

Win 2-0

Round 8:

Vs True Draco Mirror Again

Game 1: I won the dieroll and created a great turn one board with MP (I’m getting tired sorry) and Maiden. He started trying to out it, BUT THEN WE GOT A RE-PAIRING.

We shook hands, picked up our cards, checked our phones and found out that while a re-pairing did occur, we were still each other’s opponent…

Game 1 (Again): I win the dieroll and go second. He grinded back and forth and I narrowly beat him thanks to some luckily draws off Disciples.

Game 2: We go into time and he beats me ending our long bout in a draw.

Draw 1-1

Round 9:

Vs Mekk Knight Invoked Again

By this point the venue has “technically” closed since the organizers made the poor decision of only booking it until 9pm. The judges were chasing people out of the venue while we played the last round.

Game 1: My opponent outs my turn 1 board of Maiden + Monarchs Erupt using Mind Control. He then fuses her into Invoked Raijin, but did not deal me very much damage. I messed up though and lost my Spell/Trap MP to a Ghost Ogre. Luckily, Apocalypse destroyed his Mechaba preventing him from defeating me. I then ran over his 500 attack Aleister with Maiden on the following turn for game.

Game 2: He grinded back and forth. He once again outed my Monarchs Erupt with Mind Control. Luckily, I had Iron Wall for his Invocation and he was unable to out my set-up in time…

Win 2-0…
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And that’s the story of how with minimal experience or playtesting I was able to ride this helmet stun deck to 7th place and top my first Yugioh regional…

I want to thank my friends at Penn Duelists, Drexel Duelists, Jack and most importantly Sir Emanon (who also got 28th place securing his own invite) for all of their support.

Once again here is the Deck Profile video with Sir Emanon on his channel. and the Deck Profile video on Card Overflow.

Thanks for reading as always.

Undefeated 7th Place Yugioh True Draco Deck Profile Maryland Regional 3/25/18

I’m not dead!

I want to apologize for not posting for an entire month and ignoring three whole ban lists! (Ygo TCG, Ygo OCG and MTG Modern…). I got very much sucked into the phone game world after realizing that the “gatcha” is essentially a box of packs you can open whenever you want on your phone. That being said I had many opinions on the recent banlists (RIP MAXX “C”, Bugger off Jace, TMS), but not enough to actually make a post.

Now on a whim my playgroup created a “team war” for the upcoming Philadelphia regional. The condition was that whichever group of players did worse overall would have to purchase dinner for the winning team. For some reason this made me decide to actually buy into a meta relevant Yugioh deck for the first time since 2016 ABCs.

I bought the True Draco deck core for roughly $250 back on May 16th. One of my friends loaned me the Card of Demises (which go for around $30 apiece, making the whole deck $350 give or take some deals). It was then another of my friends recommended we go to a regional in Timonium, Maryland to get our coveted invites before Philly. Not expecting much I decided to go as a chance to playtest the deck that I literally started playing 2 days before the regional.

As luck (and the clickbait title) would have it, this deck performed amazingly. I was able to go 7-0-2 at the Maryland Regional on 3/25 only once going into Game 3. I owe the creation of this deck to my personal friend and Yugituber Sir Emanon and our friend Jack who spent a month playtesting and theorycrafting the list. My only playtesting before the regional were playing against Emanon and another friend with Pendulum Magicians.

I’m going to break this into two blog posts. The rest of this post will be a deck profile and a second blog post will be a full tournament report.

DISCLAIMER: I did not build this deck. I was given the list by Sir Emanon and can only give my impressions of each card based on my short term experience with the deck.

Also I did a deck profile with Sir Emanon on YouTube here and on Card Overflow here.

The Deck:

Monsters:

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Master Peace, The True Dracoslaying King x2

Without a doubt the win condition of the deck. Every time I was able to summon Master Peace it forced my opponents into a sub-game of struggling to out it. This is one of the strongest boss monsters I’ve ever seen. Due to combo-focused meta of modern Yugioh not every deck plays an out to Master Peace for each possible configuration which leaves many decks with 1-2 outs. Furthermore, the pressure that Master Peace puts on your opponent will seal the game in short order if he sticks around for more than a turn (provided you have ammo in the graveyard for his quick effect). 2 copies was great. I never banished both off desires and only drew 2 one game. Master Peace is honestly ban-worthy.

Ignis Heat, the True Dracowarrior x1

Ignis is limited for good reason. The True Draco spells provide amazing card advantage and as a result access them had to be hindered. While he was not as good as Master Peace, Ignis was never bad.

Majesty Maiden, the True Dracocaster x3

Maiden at 3 was absolutely fine. You need a monster in order to start outing your opponent’s board and Maiden provides both a quick pop off the True Draco s/t, but also searches Master Peace. I only opened double Maiden twice all day and it was not even an issue.

Amano-Iwato x3

MVP of the deck. If Master Peace is the sword, Amano is the shield. This $0.10 common enables you to out boards that took your opponent 10 minutes to build. You just normal Amano going 2nd and then go to the races chaining draw spells, making a board and in the process destroying your opponent’s set-up. I loved this card.

Spells:

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Dragonic Diagram x3

This is the whole archetype’s enabler. It gets your engine running, un-bricks your hands, protects your guys…

Diagram does everything. Literally everything. There is no more important a card in the deck. I am certain that this card (or Master Peace) will be banned within a few months.

Terraforming x3

Literally just to search Diagram…

True Draco Heritage x3

Both of the spells allow Amano to function by allowing an additional Tribute Summon on your own turn. Heritage provides impressive draw power and removal. It’s also insane in the mirror match.

Disciples of the True Dracophoenix x3

This card pretty much helps you grind out your opponents by recycling your threats and providing even more draw power. Card was amazing all day.

Card of Demise x3

Easily the best draw spell in the deck. The thing about this deck that’s so strong is that Card of Demise draws you into more draw cards or cards that help you empty your hand before the end phase. Also Amano-Iwato synergizes with Demise like Yosenjus did, allowing you resolve Demise before Amano to avoid discarding him.

Pot of Duality x3

This card was amazing at digging for combo cards. I only opened 2 copies once all day. Absolutely incredible and a great help.

Pot of Desires x2

Ok so full disclosure, Desires was my least favorite draw spell. It never bricked me or ruined me, but the variance it puts on the grind game is stressful. I would NOT cut it, but I tried my best to have Return/Master Peace searched out before playing it.

Forbidden Chalice x2

This was Sir Emanon’s tech choice for the deck. It came almost completely from a desire to combat Abyss Dweller going second, but honestly it was never a bad card. This was an out to opposing Master Peaces, and was reasonable going both first and second. I believe Chalice was very solid.

Traps:

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True King’s Return x1

This card is a once per turn call of the haunted…

.

..

This is quite possibly the strongest card in the grind game. No deck can reasonably deal with a 2950 def monster coming back every turn. I fully understand why this is limited to one. It’s busted both conceptually and in practice.

True Draco Apocalypse x3

This card provides the basic spot removal in the deck. It also does insane things by halving opposing monster’s stats. This card was amazing all day.

Skill Drain x1

Skill Drain needs no introduction. It’s been limited for years due to its ability to destroy the most pushed part of Yugioh: Effect Monsters. I only got to resolve it twice all day, but it was very strong.

Anti-Spell Fragrance x2

This card was mained to combat Pendulum Magicians which was the perceived best deck of the format at the time. It was also ok in the mirror match going first, but it was also very easy to destroy. It stalled the game out though and helped me to outgrind a few opponents.

The Monarchs Erupt x2

So we played no extra deck and ran Monarchs Erupt. This card was amazing in every match-up, but the mirror where it was dead. That being said any game where it stuck it quickly took over the game.

Solemn Judgment x1

This was the final lock piece to protect our board. Jack sided it for going first, but I never had a problem with it. Judgment saved my board twice. I did side it out going second in game 2 though.

Side Deck:

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The Winged Dragon of Ra – Sphere Mode x3

I never sided this in.

I never needed or wanted to side this in.

While I love the meme, this card was effectively useless.

Though I also never played against Pendulum Magicians…

Dimensional Barrier x3

I never sided this either. I planned to side this going first game 3 against Invoked, ABC and Pendulums, but that never came up all day. I don’t think this card is wrong, but it never came up.

Anti-Spell Fragrance x1

An additional Anti-Spell for going first.

Raigeki x1 and Dark Hole x1

Both of these were sided to combat opposing Master Peaces. Since Master Peace in the mirror is optimally Master/Trap so you need Spell outs for their Master Peace which is where these good ol’ boys come in.

The Monarchs Stormforth

This card was very strong going second. We did not main-deck it because it conflicts with Demise going first. This card is really good and can see why people maindeck it though.

Cosmic Cyclone x2

This card is insane in the mirror match. I would add a 3rd. It was very good.

Imperial Iron Wall x3

The MVP of the side deck. This card blocked Evenly Matched TWICE. It also literally beats the following decks by itself:

  • ABC
  • Invoked
  • 60-card
  • Trickstars

While this conflicted with Master Peace, the pressure it put on the opponent was worth it.

Now with all that finally said, I’ll get into my tournament report.

Thanks for bearing with me here.

Philly Regional Dec 2016: RIP Dieroll Format

Well, it’s about 1 AM as I start this post. I pretty much just got back from the Philadelphia regional. As usually with these posts I’m exhausted, tired and about to collapse as I write this. That being said it’s been one crazy day and I need to post about it.

 

I played ABCs at the regional. This was my build:

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I guess it’s Empowered ABCs?

Why didn’t I play Brilliant? Well after playing it in Nekroz I feel that:

  1. The risk of bricking with Brilliant isn’t worth the risk
  2. Brilliant can clog your board so you can’t tag out ABC Buster Dragon

Why didn’t I play Dimensional Barriers or Desires?

Because I have limits on my card game spending and buying the Strikes/Cyclones and Anti-spells were already way outside my comfort zone.

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Dragoedies was hit or miss. I managed to resolve his scale effect twice, but both times it won me the game. The main deck Ghost Ogre was really good and was only weakened by my admitted misplays. The 2 C Crush Wyvern didn’t hurt.

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The 3 Cosmic Cyclone in the main was very good. There were a few games where Twin Twister would be better, but the banish factor was almost always relevant. I had to buy the Anti-Spell Fragrance at the venue, but it was very strong. Also Strike… Strike is amazing. It was the MVP all day. Not even a question.

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I barely saw ABC Dragon Buster. If I did I won that game. I never made Traptrix or Ancient Fairy…. which also made the trap holes alot worse. In hindsight Cairngorgon might’ve been a good card to run.

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So like Artifact Lancea was awful. It never blocked System Down, it had fringe use against Dark Magician, but nothing in the mirror. Cycle Reader though put in some good work.

 

Match-ups:

Round 1: Vs Blue Eyes White Dragon

(Won the Die Roll)

Surprised to be playing something not named ABC or Metalfoes I missed up game 1 tagging out Buster Dragon too early. He shuffled away my piece with Alsei and I lost afterward. Game 2 open the standard board and beat him. Game 3 we go into time and he makes #38 Hope Harbringer, but I have 2 lv 4s on the field. I make Lightning and swung for game.

Win: 2-1

Round 2: Vs Dark Magicians

(Won the Die Roll)

Game 1 I slow him down with Anti-Spell. He draws out of the essentially turn 1 stun, but forgot Navigation needed a Dark Magician on field so he couldn’t stunt my plays. Game 2 he walked right into Dragoedies scale effect losing his Dark Magician to the shrink effect. I beat him handily even under Skill Drain after that.

Win 2-0

Round 3: Vs ABC

(Lost the Die Roll)

Game 1 he makes the standard ABC board (Buster Dragon, Tsukuyomi, and traps). I try to out is, but he disrupted my play and twin twistered both my strikes. Game 2 I make the exact same board and loses failing to out it. Game 3 Cycle Readers stunts his turn 1 buster. We system downed me twice and I misplay using GOSR on his Norden. I ended up getting outgrinded from there.

Loss: 1-2

Round 4: Vs ABC again

(Won the Die Roll)

Once again I make the standard ABC board and he scoops not revealing what he’s playing. I side generic going second stuff and he bricks the turn one ABC setup. I take him down to 1500 life turn 2 with the nuts Buster, Tsukuyomi and another piece (thanks gadget). He makes Cairngorgon to nerf my Buster and then makes his own. On my turn  set Dragoedies in the scale and he reads it twice before I attack his ABC Dragon Buster with A Assualt Core. He activate Drag’s effect and he tries to Cairngorgon. I tell him Drag doesn’t target. He tries to chain tag out Buster. I tell him he can’t tag out in damage step. He looks overtly tilted as I take him to 100 life. He scoops the following turn after I throw up Emeral and Gear Gigant (with more fodder for Dragoedies).

Win: 2-0

Round 5: Vs another ABC (Wow?!)

(Won the Die Roll)

Ok so this is the only round that ruins my dieroll format argument as I won the dieroll, bricked/opened nothing great and lost. Game 2 we both exchange system downs to make Buster sad forever. I ended up using galaxy cyclone to banish rhapsody in berserk to prevent his Tsukuyomi from killing mine. Still was too little too late and lost game 2 to being outgrinded.

Loss: 0-2

Round 6: Vs Yang Zing Metalfoes

(Won the Die Roll)

I was on the verge of dropping from exhaustion, but I was renergized by the sight of my most hated deck Metalfoes (full disclosure I’ll explain why I hate metalfoes later). Anyway I GOSR his scale after making a weak abc turn 1 board. This is enough to stunt him and then I banish his scales with Buster Dragon on my second turn. Game 2 his opens Steelen, Goldriver, The Yang Zing Spell searcher and double Combination. Once again I GOSR his scale and he passes setting both combos. I make the board and he scoops.

Win 2-0

Round 7: Vs Paleozoic Graydle Frogs

(Lost the Die Roll)

In perhaps my trippyiest match of the day my opponent opened traps and Card of Demise, but only a Dupe Frog. However he floodgates my Diamond Dire Wolf and Quakings my Abyss Dweller and Gear Gigant. This left me only a Castel with no materials to fight his def position Dupe Frog (with the ABC pieces stuck under facedown monsters I could never get to ABC Dragon Buster). He keeps trying to make monster which I use up all my traps and life to stop (I solemn striked his Toadally Awesome’s summon and its graveyard effect). Eventually I draw Dragoedies and use it’s pendulum scale effect to out Dupe Frog. He keep on grinding from there until our lives are 1400 (me) to his 1000. I bait his 3rd Toadally Aweome and use my set instant fusion to make Utopia the Lightning to swing over Toadally for game. That game 1 took 25 minutes…

Game 2 I scoop after his summons Toad+Opabina, but we still start game 3 in time. He summons a frog to xyz with, but I flip vanity’s and attack his Ronin with A Assault. From there I waited out until I won due to the lifepoint advantage. (Pro move was not attacking his set 2000 def frogs with A at the start).

Win: 2-1

Round 8: Vs abc…again…. 😥

(Lost the Die Roll)

Game 1 he makes the board, I fail to out it and he OTK’s me.

Game 2 I make the board and he scoops.

Game 3 I Lancea him to prevent turn 1 buster, but can’t make a decent board turn 2 and lose.

Loss: 1-2

Round 9: Vs Heroes

(Lost the Die Roll)

He makes the standard hero board after I GOSR his goblinbergh (which was a misplay, though he had instant fusion anyway). Anyway I fail to out the Darklaw, Bahamut Shark _ Toadally board.

Game 2 I open double A, double B and GOSR…

I don’t think I need to write anymore.

Loss: 0-2

 

The End?

I placed 96th in the regional of about 400 people, which beats my place at the last regional at least. I made a lot of misplays, I in some cases did pretty well I hope. The best part of the regional is that all day I played against nothing, but friendly players, not a single awful one in the bunch.

Pick-ups of the day and survivors of me selling my deck.

sdc10693

Yep I sold almost every else of that ABC deck (He didn’t take the terraformings and some commons, dweller or utopia and refused to sell the pictured 4 cards).

My best pick up of the day pictured next to the best bad ABC support.

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My day’s spending broken down for my own sanity:

$20 (Entry Fee) +$35 (Invoker) + $24 (Anti-Spell) + $7 (Dollar rare binder) + 3 (Small Binder Purchase) + $3 (Pkm card) + $4 (Uber there and back) = $96 – $185 (ABC deck) + $10 (squirrel playmat) + $20 (Dark Rebellion Xyz Dragon playmat I found left on the floor…) $6 (Frogs) + $2 (Magnet Warriors) + $2 (Eye of Time) + $1 (Tenki) = $130

15416862_10209481848501406_1077201414_n

Always plus ladies and gentlemen.

Cash > Cards

And before anyone tells me how neg I went selling the deck for that: 2 things

  • One I believe that there’s a real value in the ease of selling IRL to avoid (ebay/tcgplayer fees and shipping)
  • Second there’s a real satisfaction to being handed cash

Anyway, time to collapse and my bed and pretend I’ll use this M-X Saber Invoker for Zoodiacs when they come out in February…

Toadally…

Oh yeah one more thing. I keep showing Jumbo Drill and Torque Tune Gear because they were the most fun I had while playing ABC. Neither was consistent enough to keep in my final deck, but both allowed for crazy plays involving Cyber Dragon Infinity, Scarlight Red Dragon Archfiend and Trishula…

Anyway, thanks for reading as usual.

I’ll play Infernoid BA or Kozmo Kaiju as my “meta-ish” decks from now on. And of course my current favorite deck Gate Guardian.

 

3 AM even more tired update:

I gotta shout-out my crew and their highlights of the day.

  • Friend losing to Prediction Princess Guard Dog Control
  • Friend getting cheated when opponent claims Vanity’s Emptiness doesn’t stop ritual spells (Always call a judge fam)
  • Friend trading a Paleozoic Main Deck (NO Toadally Awesomes included) for a Nintendo 3DS
  • Fellow ABC playing friend not playing a single ABC all day
  • Friend opening double Superbia, Zerato, double Nastens

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  • My friend’s store/team Card Overflow taking first place in the regional (Also said friend going x-3 with Strikeless Metalfoes)
  • Friend playing Heroes beating some guy who bullied a little kid (True Hero confirmed)

 

 

Sources say if you keep drafting Eternal Masters you’ll have to open value at some point (EMA Draft Summaries)

After not getting any real value at the PPTQ, I decided to enter an EMA draft the following day. I’m not going to lie, I just wanted to open expensive cards that I wouldn’t buy normally. Also I really love this format. Every game I’ve played of EMA has been amazing even if I lost horribly. Anyway, since I drafted twice back to back I’ll do the same summary style twice, but shortened for the sake of time.

 

First Deck:

SDC13162-001

I played an Esper Reanimate deck. My pick 1/pick 1 was Sylvan Library, pack 2/pick 1 was Wonder and pack 3/pick 1 was Extract from Darkness.

 

Match-Ups:

Round 1: Vs Bant Fliers

My opponent was splashing green for Armadillo Cloak, but I pacified his attacker and stabilized with a Twisted Abomination given Flying by Wonder which eventually got him both games.

Win 2-0

Round 2: Vs Jeskai Tokens

So I had a turn 3 Jetting Glasskite and was pretty confident. However, my opponent had drafted/opened 3 Raise the Alarms + Intangible Virtue + Rally the Peasants…

x_x

Game 2 I tried to get value with Nausea (kill more than 2 tokens) letting my life get too low. The mortal mistake was when we were top-decking (which Oona’s Grace gave him an edge in that I could not ignore) I used Faith’s Fetters on his Elite Vanguard the turn before he cast Serra Angel. That was the end of my career then and there.

Loss 0-2

Round 3: Red/Green ???

My opponent scooped before we could play.

 

Second Deck:

SDC13170-002

I tried to force UW fliers. My pack 1/pick 1 was Duplicant, pack 2/pick 2 was Sprite Noble and Pack 3 I saw Wasteland and suddenly had no more regrets over my rash decision-making. Anyway I splashed red for Rally the Peasants.

 

Match-Ups:

Round 1: Vs UW Fliers

We played the mirror even both pulling Brago. I pulled the trigger on Rally the Peasants too early and he rebuilt quickly to crush me. Game 2 he assembled Brago + Man o’ War + Wall of Omens while I was mana screwed. It was an absurd and unstoppable value engine. Did I mention he had a Counterspell to protect it too?

Loss: 0-2

Round 2: Vs Abzan Wraths

I got blown out by Zealous Persecution game 1, but the really kicker was Wrath of God into Winter Orb with him having an Ichorid in graveyard.

Game 2 I boarded in Dragon Eggs, which actually allowed me a long more range, but in the end another Serra Angel finished me off.

Loss: 0-2

At this point it was 11:30 on a Sunday night so for the greater good I dropped and went home.

 

Thoughts:

SDC13179-001

I have no regrets because I got some value from the drafts. The EMA format is really very fun in my opinion at least. I think I drafted decent decks though again my record really stopped mattering to me after pulling the Wasteland. This is a short print set so there’s no reason not to indulge on it before it becomes rare like the earlier Modern Masters sets. Anyways, thanks for reading as usual.

Eternal Masters PPTQ (Painful, Pretentious, Torturous and Questionable)

I’m tired out after a long day. I did not open anything absurd or expensive. I ended up playing difficult grindy match-ups all day. Now admittedly every game (with rare exception was fun). I’m going to do this in a needlessly fast manner due to being tired, apathetic and wanting to move on.

 

My Deck:

SDC13158-001

I played Green/Black Elves with no real pay-offs. My deck was very slow, but had many neat tricks.

My Rares:

SDC13161-001

 

Match-Ups:

Round 1: Vs Blue/Black Reanimate

I assembled the engine of Wirewood Symbiote + Heritage Druid + Plague Witch x2 + Civic Wayfinder to bounce Civic Wayfinder every turn to keep searching lands to dump to Plague Witch. I eventually drew into Blood Artist and slowly took down his whole board. Game 2 we boardstalled until he won by retracing…

Call of the Skybreaker 3 times…

We started game 3 in time, but he got colored-screwed while something something Huntsmaster and Juggernaut crushed him.

Win 2-1

Round 2: Vs Blue/White Tempo

I didn’t open like any low drop creatures and then he played Jareth, Leonine Titan. I couldn’t block it or attack. I died very fast. Game 2 I only had Blood Artist until turn 5 due to a mana flood. I lost again quite handily managing to fight back until Jareth came back.

Loss 0-2

Round 3: Vs Temur Cascade

My opponent had a foil Malestrom Wanderer, a Shardless Agent and a Bloodbraid Elf. I stalled for a while using the bounce Civic Wayfinder combo to block the wanderer, but his deck was eons stronger than mine. It was no contest.

Loss 0-2

Round 4: Vs Bant

Both games were won for me by Deathrite Shaman. He Force of Willed it game one, but I used Gravedigger to recur it then took over the game with it. Game 2 we entered a boardstall where Deathrite combined with Maze of Ith prevented hm from attacking while pinging him down. I took him from 14 to 0.

Win: 2-0

Round 5: Vs Green/White Enchantress

Game 1 my opponent mulls to 6, never draws a 3rd land while I curb out perfectly so he loses very fast. Game 2 he manages to Faith’s Fetters + double Pacifism to make his Yavimiya Enchantresses huge. I am taken to 4 life at this point mostly after missing an easy chance to kill his Mother of Runes turn 1. So my opponent was the most honorable guy I met all day, because after searching his deck he releases that he’s short a card and calls a judge on himself. The judge has him shuffle a random card from his pool into the deck and we keep going. I’m okay with this due to wanting to keep playing. Anyway to make a long story really short a combination of Blood Artist + Phyrexian Gargantua pull me back from 4 to 10 and him from 16 to 0.

Win 2-0

Round 6: Vs Jeskai Fliers

So after a long fight game 1 I lose to Jace, the Mind Sculptor. Then game 2 he gets mana-screwed, but my clock is so terrible he draws out of it.He tries to stablize with Jace at 4 life, but Blood Artist finishes him before he can complete a miracle. We go into time game 3, but I get color-screwed and lose to multiple flying attackers.

Loss 1-2

 

And so ends the story of how I got 28th place out of 64 at the PPTQ…

 

Thoughts:

While I am totally underwhelmed by today I have to admit it’s only because I didn’t open any high value cards. I’m very happy that many of my friends opened well, one of whom got 4th place at the event. EMA is a weird format. There’s a surplus of busted things that can happen and cards that are really annoying to fight. Also I have 7 Heritage Druids now after opening 2 of them today (This is what happens when you get another pack or fun afterwards). I want to take a photo, but I can’t be bothered right now. The takeaway from this is that Magic tournaments are fun, but this one was way too competitive, expensive and grueling.

And that’s all the whining I needed to do. Thanks for bearing with me.