When the Dominaria Pre-Release is Lit (4/21/18 Magic the Gathering 2HG Pre-Release Summary)

I went to the Dominaria Pre-Release this weekend. The event was very fun and I got some of the best pulls in ages. Having not played much Magic the Gathering in the last few months this was a nice change of pace.

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Starting things off right, I opened 2 cool looking Legendary creatures in my pre-release kit. I instantly knew we would be building Green/White tokens to combo with Shalai, Voice of Plenty.

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The rest of my pool was crazy in terms of just good cards. I couldn’t deny being pretty ecstatic here.

 

Decks/Match-ups:

We built Green/White tokens and Blue/Black control for the event. My partner’s deck was based around his promo Urgoros, the Empty one.

Round 1: Vs Rakdos Voltron and Azorius Control 

Our opponents seemed nice enough, but I had a strong concern when we handed us their unsleeved decks to be cut. The Azorius guy was mana screwed for ages, while the Rakdos guy suited up a Saproling token for battle. I got Shalai out on turn 3 thanks to Broken Bond and the game was them trying to hold off Shalai unsuccessfully with bounce spells. Eventually we got enough mana to activate Shalai with a few soldier tokens out and from there we won the game handily.

Win 1-0

 

Round 2: Vs Golgari Saprolings and Bant Control 

We got Shanna, Sisay’s Legacy combined with a turn 3 turn Spore Swarm (Thanks Llanowar Elves) to get in early board control against our opponents. I added in the tokens from Sergeant at Arms and soon we had a Shanna at around 8 power being boosted further by the Triumph of Gerrard Saga enchantment. Our opponents tried to stall out, but once I top-decked Shalai after a long board stall she got off one activation of her ability turning our soldier/saprolings into a horde of 2/2s. One massive swing took our opponents from 30 to 16 along with decimating their board. The game was over.

Win 1-0

 

Round 3: Vs 4-Color Sagas and Green/White Tokens 

So our opponents managed to provide the only “feelsbadman” moment of the day by refusing to split the prize for first with us. We then fell behind early to their History of Benalia into Rite of Belzenlok. They then slapped a copy of On Serra’s Wings on the demon and started to beat us down in the air. My partner never drew a 2nd black mana for his removal spells so we fell behind fast. We managed to answer the Demon token with Time of Ice, but  then they slapped an Arcane Flight on Grunn, the Lonely King and we couldn’t answer it plus the threats on the ground…

Also no Shanna or Shalai all game. I just kept looping the Mending of Dominara while my partner played mono blue control…

Loss 0-1

We got 3 packs as prize support.

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And in those packs I opened-

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Muldrotha, the Gravetide! So with the exception of the Fist of Suns Legendary  and the new Sun Titan Bird, I opened every card I wanted from the new set! I can safely say this pre-release was a lot of fun and super worth. Thanks for reading as alw-

.

..

Wait a second…

I think there’s another monster hiding under my pre-release pulls.  Did something else appear this weekend?

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As expected of the most belligerent boss monster printed in ages to cut in on my blog post. I’ll give my thoughts on him some other time.

Thanks for reading as always and have a good day!

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4/7/18 Philadelphia Regional 15th Place True Draco Yugioh Deck Profile and Tournament Report

I got 15th place this time at the Philadelphia Regional with an attendance of over 600 players! It was a very long day with many horrific ups and downs, BUT this is the highest I’ve ever placed in Philly regional after many years of attending it. I’m very tired still ,so I’m going to jam literally everything into this one blog post before the details all slip away.

Context:

April 7th 2018 Philadelphia Regional

Format: 10 Rounds of Swiss

Metagame: Pendulum Magicians, True Draco, Pendulum FTK, Trickstars, ABC, Rogue Decks galore

Tournament started at 11am and ended at MIDNIGHT

 

My Deck:

True Draco

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So I made a few noticeable changes to the list from Maryland.

Changes:

  • I added an extra deck including a Winter Cherries package and a Scapegoat package.
  • I moved 2 Cosmic Cyclone to the main.
  • I added 1 Scapegoat, 1 Unending Nightmare to the main
  • I cut 1 Pot of Duality, 2 Monarchs Erupt, Solemn Judgment from the main deck.
  • I added the expensive hand-traps to the side, cutting Sphere Mode and D Barrier.

Deck:

Deck ran the same way fundamentally.  Scapegoat gave the deck a potential sack factor and made it less likely for the opponent to blind make Abyss Dweller turn 1 (which is the weakness of the no Extra Deck build). I expected the mirror, which is why I added Cosmic to the main, but no Draco mirrors were played that day.

BTW I want to just say this really quick. I would be totally fine with Master Peace getting banned if we can keep Dragonic Diagram at 3. I saw many decks use Diagram that will all die if the field spell gets banned.

Anyway, let’s speed through my TEN rounds, shall we?

 

Match-ups:

Round 1: Vs Budget Ties of the Brethren ABC

Game 1, opponent bricks and beat him down. Game 2 he bricks again and I beat him. Dude said it was his first regional and he was using Effect Veilers instead of Ash Blossoms. The struggles of a shy budget player are real.

Win 2-0

 

Round 2: Vs Mekk-Knight Invoked

Game 1 he loses to Skill Drain, literally just a turn 2 skill drain shut down his whole deck. Game 2 I opened Card of Demise, MP (Master Peace) and 3 copies of Imperial Iron Wall. He Ashs (Force of Wills) my Card of Demise, so make a Trap-Trap MP and set the last Iron Wall. The Wall prevents his play. We grind for a bit, but I defeat him off MP + Iron Wall. This was the only match-up I resolved Scapegoat all day.

Win 2-0

 

Round 3: Vs ABC

Game 1 he sets Gold Gadget and passes. I summon Amano, extra tribute Summon Maiden using Apocalypse to pop his set Gadget. The two monsters then hits him for big damage. In his standby phase I flip Anti-Spell. He scoops.

Game 2 he stabilizes against me with Imperial Order and Tornado Dragon, but I out his Tornardo Dragon with Ignis and deny his Dragon Buster with Imperial Iron Wall. The simplified game-state of Ignis + Iron Wall vs Imperial Order did not work out well for him.

Win 2-0

 

Round 4: Vs Pendulum FTK

Game 1 I open Anti-Spell and he loses quickly. Game 2 he FTKs me. I had him to go as far as searching Instant Fusion before I scooped. Game 3 I Solemn Judgment his first Pendulum Summon and he never recovers.

Win 2-1

 

Round 5: Vs Pendulum FTK

Game 1 he FTKS me. I should add that without my sided hand-traps I can’t interact with the FTK going second at all. Game 2 I open the floodgates and beat him. Game 3 I side my handtraps, see none of them…

BUT HE FAILS THE FTK!

He ends on a standard Pendulum board which I break winning the match!

Win 2-1

 

Round 6: vs ABC…

I was at Table 1! I was excited and legit confident! But…

My opponent and I got deck-checked…

I messed up and wrote 2 Winter Cherries on my decklist sheet when I was running 3…

So I got a game loss…

He then makes turn 1 Buster in game 2 and I didn’t see Amano Iwato….

Loss 0-2

At this point the judge said I had to play the rest of the regional with only 2 Cherries in my side deck (which is why there are only 2 in the photo).

I was super tilted. I’m still actually super tilted. If not for the support of my friends I would’ve dropped out of frustration and gone home then.

 

Round 7: Vs Shaddoll Dinos

Game 1 I bricked so badly that he killed me with a single unopposed Overtex Qoatlus. I literally went set pass until I dead. Game 2 I Solemn Judgment his Evenly Matched and used Return to pop his Ultimate Conductor Tyranno winning the game. Game 3 we grind down to a super simplified game state, but I ripped Card of Demise after Dark Holing his UCT and his Black Rose (which I had to Chalice to protect my Dark Hole). The Card of Demise led to MP and he surrendered.

Win 2-1

 

Round 8: Vs Metalfoe True Draco

Game 1: He takes a 5-8 minute turn 1 ending on a board with Abyss Dweller, Monster/Trap Master Peace, and Odd Eyes Vortex Dragon. I failed to break his board due to Dweller and lose quickly. Game 2 I opened double Cosmic Cyclone and Chalice going first and I stunt all of this potential plays beating him.

Game 3 I opened my side deck ASH!

BUT

I DIDN’T

KNOW WHAT TO NEGATE!!!

He keeps comboing and I sit there thinking on each effect dumbfounded on how  to stop him. I negate his Astrograph search, but he just destroyed another card to keep going. He ends on Monster/Trap MP, Vortex Dragon and Zefra Mettaron. My hand is Double Amano, Raigeki, Dark hole, and I draw an Apocalypse for turn…

I out his board with Dark Hole+Raigeki but he brings back his MP with return and easily beats me with it…

Loss 1-2

Now x-2 I have to not drop another game to avoid potentially missing the top.

 

Round 9 Vs: True King Dinos

Game 1 I disrupt his first turn with MP thanks to Apocalypse. He doesn’t recover and surrenders. Game 2 he goes turn 1 Trishula, Dragon of the Ice Barrier into Phantom Fortress Enterblathnir to banish 2 cards from my hand, but he has no other plays. I break his board, but used Demise so I can’t hit him. Low on resources he searches the Fire True King, but I use Chalice to negate his Oviaraptor search! His diagram prevents him from outing my Maiden/Ignis so he’s forced to pass. I break his board with MP on the following turn for game.

Win 2-0

 

Round 10: Vs Pendulum FTK

Game 1 he FTKS me…

No surprises here.

Game 2 I side in the floodgate brigade and he loses to Anti-Spell.

Game 3

I don’t open any handtraps….

I resolve myself to lose the game…

BUT HE MESSES UP THE FTK!!!

He makes a standard Pendulum board which I was unable to crack! We get into a grind game, but a timely rip of Card of Demise finally brought me the win.

Win 2-1

 

Final Thoughts

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And that’s how I managed to get 15th place at Philadelphia Regional after over 5 years of scrubbing out there…

There are some edits I’d like to make, but I don’t believe True Draco will live for long. I pray that Konami does not ban Dragonic Diagram. I really enjoy playing this deck and would keep playing it without Master Peace (at least until I can break Counter Fairies). Also my respect for the Philly Regional is gone. I used to think it was a lost of good players, but it’s really a room of blowhard players surrounding like 20 or so quality ones. Also my friend got his deck stolen. Really a somber event overall. I left this regional after filling out my top cut paperwork again, more frustrated than anything else.

Thanks for reading as always.

How things didn’t [Spyral] out of control Philly Regional November 11th Tournament Report

Not really excited to discuss this because to make a long story short I scrubbed out hard at this regional. I had a good deck built (really), but between a few misplays and some bad breaks everything went to hell.

My Deck:

Main Deck

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Best card in the deck was Terraforming hands down. This card easily set up the deck’s basic combos and unbricked my hands.

Worst card in the deck was Psy-Framegear Gamma. Despite his impressive price tag I never had a situation where I got to use him as anything, but a 1 for 1 negate (Not to mention the time I banished the Driver off Desires).

Extra Deck

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MVP was obviously Dragon Buster, followed by Diamond Dire and Bagooska. Black Rose came up one. I made Tsukuyomi once to discard 2 dead Gammas.

Side Deck

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Gamaciel was the best card in my side deck easily.

Match-ups: 

Round 1 Vs Nimble Mermails

My opponent had max rarity Mermails employing the Nimble Engine for easy access to the Link Monster Mistar Boy. Unfortunately his only answer to ABC Dragon Buster was to fairly try to attack over it with Abyss Megalo. The hightlight of this round was when he used Mind Control to take my Decode Talker (while I had Decode + Buster) and then played Dark Hole. He only realized afterwards how neg this play was.

Win 2-0

Round 2 Vs Pendulum Magicians

Game 1 he smacked me with the power of Wavering Eyes when I tried to Twin Twister his scales. I lost from that point (which was sadly 1 minute into his first turn). Game 2 he used Winter Cherries to banish all of my Buster Dragons, but I had Anti-Spell so I still won easily. Game 3 I made Black Rose to wipe out his board and he never recovered.

Win 2-1

Round 3 Vs Cyber Dragons

Yup I was pretty happy before I realized that my opponent was on a rogue deck THAT HAPPENS TO HAVE A GREAT MATCH UP AGAINST ME. Game 1 I win off Anti-Spell and the luck that he never had a Cyber to fuse with my Buster. Game 2 one of the most tilting things to happen me occurred. His board was Cyber Dragon Infinity and a regular Cyber Dragon with a full Graveyard. My hand was Raigeki, Systerm Down and the last ABC piece needed for Buster. I baited the Infinity with Raigeki, but when I play System Down he chains Artifact Lancea which was the last card in his hand. Unable to out his board or make Buster I lose. Game 3 I brick and end on Bagooska pass. He summons Cyber Dragon fuses with my Bagooska and then beats me to death with it.

Loss 1-2

Round 4 Vs True King Dinosaurs

Game 1 I played through his True King of All Calamities and beat him. Game 2 I play through his board of Decode, Ultimate Conductor Tyranno, and Laggia, but I make a crucial misplay. I had 2 Dragon Busters out (one set by the Conductor). His hand has 2 cards. He played Dragonic Diagram and I banish it with Buster. He then summons another Ultimate Conductor Tyranno and runs over my Buster for game….

I never recovered from the pain of that loss and it loomed over me for the rest of the event…

We played Game 3 in time. He played through Ghost Ogre and Gamma to assemble a huge board whereas I failed to do anything so I lost after he used Laggia to negate my Buster Dragon.

Loss 1-2

Round 5 Vs Spellbook True Draco

My opponent bricked game 1 and literally did nothing to stop me from attacking him/accrue advantage. Game 2 I had the Kaijus for his Master Peace and I won way too easily.

Win 2-0

Round 6 Vs Pure True Draco

Not sure what to say here. He obliterated me (figuratively not literally) game 1. Game 2 I Kaiju’d his Master Peace and won. Game 3 he broke my board and killed me. Dude showed me some cards from Precious Memories (which seems to be another Weiss Schwarz style game), so that was cool I guess.

Loss 1-2

At this point with little chance to top the regional and nothing but stress I dropped out of the tournament…

What did I learn? 

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Well once again that Psy-Framegear Gamma was a mistake. I bricked with it in my hand 5 times and not once did the seemingly obvious scenario of Gamma negate handtrap make Omega during my turn come up.

The new format post-November 6th Banlist is actually really diverse in terms of what decks can be piloted. I would honestly say my only “problem” with Yugioh is that Ash Blossom is $70 and is without a doubt a staple in the format. That being said Ash didn’t actually feel that unfair. I don’t know maybe I’m just losing it, but Ghost Ogre was more back-breaking when it came up.

Basically the title is a nod to that fact that I never played against Spyrals. I sat next to Spyrals quite a bit though. As this might help more than my experience here’s a list of the decks I saw at the regional:

  • Spyrals
  • True Draco
  • Trickstar
  • ABC
  • Invoked
  • Burning Abyss
  • Mermails
  • Cyber Dragons
  • True King Dinos
  • Pendulum Magicians
  • Blue Eyes White Dragon
  • Red Eyes Black Dragon
  • Kozmo

So credit where its due. Konami fixed the tier 1 format and it feels little bit like 2014 (the golden age of deck diversity).

And in case it wasn’t obvious I didn’t buy the Ash Blossoms, Ghost Ogres, System Downs or Twin Twisters. I want to give thanks to friends in our little Yugioh circle for loaning them to me and for giving me encouragement throughout the event.

Thanks for reading as usual.

WHY I HAVEN’T POSTED IN MONTHS: SUMMER 2017 AND THE DEATH OF TOOMANYCARDGAMES?!

It’s only due to a mix of sleep deprivation, extreme happiness and slight intoxication that’s finally getting me to address the elephant in the room. I haven’t posted here in almost 2 months. The world of card games has changed while I remained inert and silent. Banlists dropped, formats changes and did buy plenty of product, but I did it all in silence. Why you may ask? Well I realized something pretty important. Trying to play and collect all of these card games was already a pipe dream. Maintaining interest and following set releases is really hard. That’s why I started to branch out and hire guest writers (who I actually paid) to specialize in each game. Still even that was impossible to keep up. What happened to make things so difficult? Well it was quite simple really. I finished college.

During my time in school I could devote my money and far too much of my time to all this card game stuff. Summer 2017 brought me into the world of adulthood wherein even following ONE card game is a challenge. When you combine that with how honestly on the fringe I was with most of these games, it became pretty likely that I wouldn’t be able to follow them. That being said there was a time when I truly cared about this blog. It would be wrong to just let it die quietly.

So here’s:

  • My 5 AM unfiltered thoughts on each card game as of right now
  • Literally every major card game event/thing that happened to me since my last post
  • My thoughts on the recent Yugioh banlists (Can you believe I missed those? Geez)

 

Unfiltered Thoughts: 

Yugioh

My fanatical love of this game and franchise is unquestionable. The floor of my apartment has been coated in Yugioh cards for weeks at a time.

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My collection of anime decks has long surpassed 100 completed decks. I’ve got them all organized by series in the corner of my room now.

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It’s a 100% established fact that Yugioh is my favorite trading card game. I’ve even been dabbling back and forth with meta…

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(aka bricking) but I still consider myself  both a very die-hard and eccentric collector.

Status: Actively Following, Buying, Collecting, Playing

 

Magic the Gathering 

Magic will always be my second favorite game. It has a richness and depth that both intrigues and terrifies me. I know almost every Yugioh that exists. I don’t know half of the Magic cards that exist. Since I moved to my new apartment my Yugioh cads have littered the floor while my Magic cards have gone untouched. I like watching Magic (especially StarCityGames replays) that much I know. However when it comes down to playing it I barely do or try to. All of my passion for

Status: Actively Following Standard and Modern, Infrequent Play due to Yugioh

And now for all of those other games…

 

Pokemon

I have never liked that in Pokemon it feels like comebacks are infrequent. Once you’re losing in prize cards it feels impossible to catch up. And yes I know there are supporter/trainer cards that support the losing player. They just don’t feel like enough to me. Also actually watching Pokemon feels like Legacy or Vintage Magic to me. I just can’t play the game anymore and I haven’t followed it in months. My deck has long since rotated.

Status: Has 2 rotated decks and half a binder, Not Collecting or Playing

 

Force of Will

I honestly loved this game. I gave it a lot of time, money and attention all for it to completely fail me. I sold all but my most beloved cards from the era in which I played. Some swell chap in Germany bought my whole collection on Ebay. I pray those cards are serving him well. I occasionally see spoilers for new cards and to be honest I loved playing Force of Will (my decks still exist), but I don’t think I’ll be playing it ever again.

Status: Morally opposed to it in every way, has a binder and 2 decks as a keepsake

 

Naruto 

Naruto was a weird mix of Pokemon and Magic that I honestly found very enjoyable. Unfortunately Naruto died in like 2013 and there’s no changing that. I only ever had one friend (after Middle school) who played/collected the cards and he’s back in New Jersey. These cards now rest in half of a binder while I ponder how to get rid of my bulk.

Status: Half of keepsake binder and 2 tins of unwanted bulk left

 

My Little Pony 

I never gave this game a fair attempt. We played it incorrectly a few times (trying to force multiplayer), and I think I only played it normally twice. This game was just a bit tedious and the only novelty was that concept of “fighting” with the ponies. Oddly enough all my decks are still built, but this game is likely to waste away in my storage box.

Status: Like 6 decks just lying around

 

Cardfight Vanguard 

I don’t like playing this game. I really like the artwork of certain cards and I enjoyed collecting those cards (back when I had money to throw away). However, now I can’t say I would ever willingly play Cardfight. The gameplay just upsets me and I don’t know if that will ever change. I do still love the Bermuda Triangle and Angel cards. Somehow I never made a binder for them though.

Status: 2 large piles of cards that really need a binder

 

Wixoss

Wixoss died when my friend Kenny vanished. He was the biggest advocate for this game. Without him I lost all interest as did my friend group. I stopped following the show and the sets. My decks are still together, but Kenny took all my other cards so those 4 decks are all I have left.

Status: Selector Abandoned Wixoss

 

Weiss Schwarz

Weiss is the best card game to not play. I love getting cards of my favorite anime characters because I’m a colossal nerd. Just having the cards makes me happy. Actually playing the game however has never worked out. With the exception of one Sword Art Online player, EVERY PERSON I’ve ever played Weiss with has gotten incredibly mad during the course of the game due to a bad card flip or pull. Like they would get so angry that I would feel uncomfortable. This made Weiss increasingly unpleasant to play so I dismantled all my decks. I still love the cards, but adding to a Weiss binder is all I plan to do if even that.

Status: One binder filled to capacity (also these status posts sure have degraded over time huh?)

 

Fire Emblem Cipher

Uh I learned how to play this at 2 AM. I remember nothing about how to play. I’m not a Fire Emblem fan, THOUGH I am enjoying the phone game so that may change. I can’t really comment on the game.

Status: I swear I have these cards somewhere…)

 

What happened:

Philly Regional

I attended the Philly Regional on September 9th. I borrowed a friend’s True Draco Demise deck. This is a chunk of it.

20170908_205027I went 4-4-1 and placed 140th out of  roughly 500. While not great this was the highest I’ve ever placed in Philly.

 

Ixalan Pre-Release

I attended the Ixalan Pre-release immediately before writing this post. I went 3-0-1 running Jund Dinosaurs (because I do what I want).

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I split with round 4 opponent so we could each get the most packs.

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This is the second time I’ve ever done so well at a pre-release. I haven’t gone 3-0-1 since Dragon’s Maze.

I’ve constructed a number of yugioh anime decks.

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Along with buying The Ur-Dragon Commander 2017 pre-con. Ur-Dragon has since replaced Progentitus as my commander.

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I bought a box of Battle of Light’s Revenge and multiple 2017 Starter decks.

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I opened Triple Dimensional Barrier in 3 Mega Tins. Honestly it was a good haul all around.

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I’ve bought the entire Yugioh collections of two people and absorbed most of the cards from a third person.

 

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And I got to watch a Hane-Hane get hit by Raigeki

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There is probably more, but I can’t think of anything else right  now.

 

Yugioh September 18th 2017 Banlist (TCG) 

Zoo died the death it deserved ages ago finally opening the format up to new strategies. True Draco is still viable as Master Peace Turbo. Dinosaurs are now OTK or bust. Lightsworns can sack better. Most of the other hits are irrelevant. There are tons of cards that should’ve been hit also, but I still like this banlist.

Whelp my eyes hurt…. like a lot. It’s time to stop.

What’s next for this blog? I honestly don’t know. I doubt I’ll have time to give it the attention it deserves. It may die. It may not. I thank you regardless for following the mad adventures of one man in his quest to perish suffocated under cardboard.

Thanks for reading as usual.

Hour of Devastation Pre-Release Summary: The day the Second Sun Approached us with an army of horses…

I entered the Hour of Devastation 2-headed giant pre-release earlier today. I was sold on this set for its flavor and story (mostly established characters like the gatewatch getting owned), unlike Amonkhet which was the first Magic Pre-Release I had skipped since I started playing.  This summary is going to be pretty brief also.

Our Decks:

My partner played Green/White Midrange and I played Red/Black Control. MVP of my deck were the 4 copies of Open Fire.

Our Match-Ups:

Round 1: Vs 18 land UW Approach and 15 land WB Zombies

We started out in the standard sealed boardstall. They cast Unconventional Tactics on Wildfire Eternal which hit us allowing them to cast Approach of the Second Sun for free. We tried to race the Second Sun, but they stalled us out by combining Crested Sunmare with Mirage Mirror to make an army of indestructible horses. Eventually they drew into the 2nd sun and a 7th land defeating us.

Loss 0-1

Round 2: Vs Esper Gideon and Red/Green Midrange

I messed up this round and thought that Without Weakness could be used on any creature. I used it (2 of them in fact) to protect our Crop Elite from an Open Fire and an Invocation Slaughter Pact.  None of us released this error for 2 turns and by then he had a huge lead. I should also point out that despite being Esper, our opponent never drew into land other than Swamp.

Win 1-0

Round 3: Vs White/Black Zombies (Also featuring Gideon) and Red/Green Aggro

The Red/Green player kept a 1 lander and never drew a 3rd land. Our opponent’s only creature was the Maruading Boneslasher which could never block so we just kept attacking them.

Win 1-0

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We won 6 packs, opened nothing to really warrant writing about and went home. This set is very cool in terms of flavor, not so much in terms of monetary value. Regardless it was at the least an interesting experience.

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Thanks for reading as usual.

Yugioh ARG Atlantic City YosenZoo Kaiju Deck Profile and Tournament Report Good Synergy or Horrible Mistake?

Two friends went to ARG Atlantic city playing their homebrew deck Yosenju-Zoodiac-Kaiju. Each played the exact same list. How did their tournament go?

Deck List:

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Duelist A

The reason behind why I ran this deck is that I wanted to run the best deck that required 0 thinking or time commitment. This was the most consistent and required least amount of thinking throughout the whole day, which was my main goal. Myself and a friend of mine played a nearly identical main, side and extra deck. Today I played Yosenzoo Kaiju, a deck that was designed specifically to go second and OTK (since every deck this format wanted to go second, and most didn’t play mirror force traps). Main-decking 4 board wipes, and multiple ways to 2-card combo, the deck specialized in making the typical zoo combo but overlaying for Tiger King instead of Daigusto Emeral, and setting Fire Formation Tensu, allowing the Yosenju engine (which you search off bullhorn because they’re beast warrior) to completely go off. In a lot of testing, we left the main deck at 46 to try and mitigate lawnmowing mills and we felt that (also running pot of desires) there was not a single card we could cut to make room.

 

The Combo:

Any way of summoning rat and a slumber OR Zoo and 1 Yosenju and Raigeki or kaiju and zoo and 1 Yosenju.

It’s same as zoo setup, except you search a Yosenju with Bullhorn and then make Tiger King with the 2 rats to set Tensu (or Tenki if you used Zoodiac Barrage) and Yosenju swarm.
Round 1: Pure Zoo (I think) 2-0

This is probably the fastest match I’ve ever had in my life. It was a total of 4 turns, and ended in less than 5 minutes. He went first and opened standard zoo combo, made Emeral+Drident and set 2 passed. I draw for turn with an opening hand of Tenki, Twin twisters, Kama 1, Kama 2, Kama 3, and Slumber. I twin twister ditch Kama 3 to which he reveals my body and chalice. I then slumber, search Kama 1 with Tenki, and then summon Kama’s 1,2,3, bounce my opponent’s kaiju back to my hand, and then attack for game for a total of 2 turns.

Game 2 he opened very similar, and I opened slumber zoo for the combo, ending the match in 4 turns.

 

Round 2: Infernoid Zoo (2-1)

Game 1 he wins die roll and goes first, setting up a board of decatron (with Devyaty-negate monster-effect), Drident, Rafflesia, and Totem bird. I Kaiju the Totem bird, slumber, and then OTK with Barrage and 2 Yosenjus in hand.

Game 2 He goes first again and sets up a similarly unbreakable board. I don’t draw slumber so it’s harder to bait out/break, but I set myself up (backed by storming mirror force) to not die. I survive the turn because storming mirror force is broken, and all I need to do to swing for game (he was at 300 life) was topdeck any monster. I draw a dead Tensu, set it, and wait for him to kill me as long as he didn’t’ mess up.

Game 3 I draw Maxx c Lancia going second so there was just no way I was losing, especially when he left arm offering’d his hand for an instant fusion to bring back zoo. He took the maxx c challenge and I drew 6 cards, Slumber’d for game and held Forbidden Chalice in hand for Fairy Tale Snow.

 

Round 3: Pure Zoo (1-2)

Game 1 I bricked double Chalice, Tensu, Raigeki, Kama 2, Kama 3. I cleared his board but got hit by Solemn Strike to my Kama 2, by which he had enough resources to otk me next turn.

Game 2 I pulled off the yosenju combo and won.

Game 3 He opened an unbreakable board and I had no board clears.

 

Round 4: Metalfoe Zoodiac (0-2)

Next to Paleo, this is my second-to-worst matchup, as I simply lose to a board that they can bring back next turn if I can’t otk.

Game 1 his opening board was Majespecter Kirin, Totem bird, Drident, Emeral, Metalfoes Counter and a Fullmetalfoes Fusion set. I Kaiju’d totem bid and slumber’d, but he chained maxx c and I couldn’t OTK with Kirin on board and the maxx c/fullmetal combination.

Game 2 I elected to go first (my 3 strikes and 2 barriers in the side were for against pendulum-based decks and Paleo) but drew none of the 5 traps that I sided in, even after desires for a 6-card opening hand.

 

Round 5: Lunalight Zoo/Fusion Draw Norden Turbo Zoo (1-2)

Game 1: He went first and apparently, this deck turbo makes Elder Entity Norden, fusion substitute, and draws 4 cards. I didn’t have twin twister and he had double strike barrier set.

Game 2: I OTK’d with the combo.
Game 3: He opened the nuts again and I couldn’t contest.

 

Round 6: Invoked Artifact Windwitch (2-1)

Game 1: I surprised him with the OTK.

Game 2: Given limited options, I had to go for the OTK, even chalice-ing the scythe, but I had no idea he ran Drowning Mirror Force, which ended up winning the game for him.

Game 3: A bit of a grind because I bricked, but stalled out long enough to kaiju Crystal wing, slumber, and OTK.

I only played Round 6 because my friends were finishing up a side event,  I ended up giving my opponent the win and dropping.

 

Looking back: Nothing can keep up with the consistency and the 1-card combo that zoo requires. Nor the strikes or mirror forces that I couldn’t twin twister enough of. I can live with Drident, but Kirin, strikes and barrier still hurt.

 

MVP of the day: Storming Mirror Force. Nearly every time I drew the card I won the game, or it saved me from losing badly when I bricked. It’s just way too strong.

LVP of the day: Juragedo. I was originally going to play Yosenju Tsujik, but I couldn’t find one (because honestly who owns that card) so I tried to replace with Juragedo. In theory, it helped beat over drancia if they popped rat since it special summons during battle phase, and it’s essentially a swift scarecrow I draw into to prevent getting OTK’d with an open board and running only 4 traps. Card was awful all day, and every time I drew it I lost.

That just about summarizes my experience. Shoutout to all my friends for letting me borrow cards and I’m sorry the deck didn’t perform better.

 

Duelist B

Round 1 – Pure Zoo

0-2

Opponent went first and opened Terrortop, strike, warning, and dimensional barrier.  I did not open any form of backrow removal and got otk’d

Game 2 was strange.  I pushed for some damage and set torrential in main phase 2.  I thought I was safe, but then my opponent summoned Denko sekka.  Why did he side in Denko? I have no idea.  He didn’t even know I was playing Yosenjus, and on top of that I was only playing 4 trap cards in the entire deck.  The Denko tech confused me, but it won him the game so I guess it was the right move.

Round 2 – Pure Zoo

2-0

Opponent went first and opened very well.  He negated my slumber with my body as a shield, which allowed me to use a second slumber.  I flipped vanities during his standby phase and continued to beat him down with Jizukiru over the next several turns.

Game 2 was almost exactly like the first.  He summoned Drancia/Emeral and set backrow.  He then negated my first slumber.  I followed up with a second slumber.  Poked for game.  Very boring for both of us.

Round 3 – Pure Zoo

1-2

He opens the sheep combo and sets double strike and barrier.  GG.

Game 2 he literally burns himself to death with all the strikes and instant fusions.

Game 3 he plays into Needle Ceiling and Torrential Tribute.  Then he activates Lullaby of obedience, calling Terrortop, and gets nothing.  Then he messes up the rat combo.  Despite his several misplays he still wins because I didn’t draw a single monster all game.  In fact, the only monster I drew all MATCH was the Kama 1 in game 2.

Round 4 – Paleozoic

2-0

Game 1 I opened Twin Twister, for the first time all day!  That card alone was enough to win.

Game 2 I actually managed to otk with Slumber, Twin Twister, and Yosenjus.  Despite playing a deck that was built specifically to otk, this was the only time all day that I actually drew into one of the several possible otk’s.

Round 5 – Paleozoic

0-2

He stuns me with his traps on my first turn.  Then made double toad with backrow.  GG

Game 2 he does the same thing, but instead makes triple toad and Opabinia.  GG

Then I dropped.

 

This version of the deck failed miserably.  It was 46 cards…much larger than any other variant I had made before.  This diluted my chances of seeing cards like twin twister.  In testing, the 46 card deck did not seem to be a problem since every card was something I was okay with seeing in my opening hand…if I also drew a monster with it.  I don’t know what the odds of this happening were, but in the over 10 games I played, I drew almost no monsters and had to set fake backrow.  Immediately after I dropped I decided to cut the deck down to 42 cards and play in a side event.  The event was an 8 man (3 round) tournament similar to the last chance qualifier at nationals.

Round 1 – Windwitch, Artifact, Invoked

2-0

He went first and make the ultimate providence-like monster and crystal wing with backrow.  He had one card in hand (Aleister).  I opened a kaiju, slumber, and barrage.  He activated Maxx “c”, but I didn’t care and just pushed for game.

Game 2 he goes first, but I open Artifact Lancea.  Chaining lancea to his invocation let me otk him the following turn with the rat/tensu combo.  He tried to stop my combo with artifact scythe, but I had chalice in hand.

Round 2 – 60 card Infernoid

2-0

Game 1 he goes first and opens void feast.  I deal with the double decatron with book of moon and slumber.  Push for game with rat combo.

Game 2 I open lancea and shut off his lawnmowing mills.  I can’t otk on my turn so I make Rhapsody in Berserk and banish the threats he had in grave.  He has no plays the following turn because everything good is gone and scoops his cards.

Round  3 – Yosenju Kaiju

2-0

Believe it or not, I played against a Yosenju kaiju player in round 3.  He was bad though so it was a free win.  I watched him play in a previous round and he thought that he could negate the draw effect of toy vender with vanity’s emptiness.  Also I was tired and made a pretty bad misplay.  The only monster on board was my Drancia. He activated slumber and I forgot to chain Drancia to pop itself to force slumber to fizzle out. Whoops.  Also he sided flying “C” to stop my xyz summons.  Chalice made flying “C” a non-issue.

I ended up winning the side event (prize was a mat and an invite to the ARG invitational).  Super small tournament means no glory.  This was basically just another way to playtest changes to the deck.

Comparing my performance in the main event and the side event gives me some insight on how to move forward:

Based off the matchups I would say that the pure zoo matchup is more difficult that I had seen in playtesting.  This is undoubtedly due to the amount of backrow they can set.  Would cutting my deck size down improve this matchup for me?  I would assume so, but haven’t tested yet.  Seeing backrow removal is essential for my deck to function…as is seeing monsters.  Bricking cost me the main event, but I think it was probably due to my own bad deck building.  Smaller is better.

Infernoids is the deck’s easiest matchup since noids play virtually no backrow.

Paleo is impossible to beat.

Main take-away: Reduce deck size.  Add more backrow hate.  Consider playing another deck at Brooklyn regional (maybe BA).

YosenjuBarrage

(Submitted by friends)

Is it expensive to play Meta? (In Yugioh)

Disclaimer: Submitted by a friend referring to a regional BEFORE Zoodiac was released. I think the story holds true even more so now.

 

Once again, Yugioh players await the release of a new pack that completely redefines the meta as we know it. And once again, the rarity of the cards for that particular archetype are among the hardest to obtain, and priced the highest on preorders. For a deck that already mandates a minimum investment of $400 of cards both in the main and extra deck, the recent revelation that 3 of the core cards in Zoodiacs are secret rare certainly do not offer much resolve to those looking to play the deck, myself included. The deck has shown extreme success in the OCG, a likely precursor to what will happen in the TCG. Unless Konami issues an emergency banlist, similar to what they did during PePe (Performapal Pendulums), the cards will likely maintain their $50+ value and the deck cost will sit at around $600-800. For anyone, this is an enormous sum of money to put aside for one deck, especially when metalfoes and ABCs cost as little as $200-300 to build. Although it is, there are definitely ways to minimize the initial investment and still have decent success. You can still play meta, at a discounted price, as long as you are willing to accept that you will lose some matches because you don’t have the expensive cards to win.

 

Personal Example 1: Philadelphia Regional with Metalfoes (No desires, no barriers, no strikes).

 

I played Philadelphia Regional with a Metalfoes list as seen below. Granted I borrowed most of the deck (Thank you to player who loaned me the cards), I was able to be successful (initially) without pot of desires, dimensional barrier, or solemn strike in my decklist. By the end of round 5, I was undefeated with a record of 5-0 against 1 Brilliant ABC and 4 mirror matches. Although every single one of my opponents activated pot of desires at least twice during each match, I was still able to edge out my opponent because of my conservation of resources and deep knowledge of my deck. Despite them generally having +1 or +2 advantage due to desires, or stopping me for an entire turn with strike/dbarrier, I was able to play around it. I instead played a very Orichalc/Mithrilium/Alkahest turbo version, which utilized my monsters as traps in place of dbarrier and strike. There were plenty of times where I would have won sooner if a summoner’s art was a strike/barrier/desires instead, but I was still able to make it work. At least until the later rounds.

 

Rounds 6-9 were an absolute nightmare. Round 6 was against an extremely rude mermail frog player who attempted to blatantly cheat me on 4 separate occasions. Game 1 he opened double toad moulinglacia (ban soul charge pls) so I scooped before he could see what I was playing. Game 2 I bricked and he opened with gaios, the equip spell that negates spell cards, and moulinglacia. He tried to attack for game with moulinglacia, but I reminded him gaios had xyz material attached to him and he couldn’t win that turn (despite saying he played the deck for years and is the best mermail player ever). He then tried to use swap frogs bounce effect twice in one turn, and tried to scoop my cards for me when he tried to attack with gaios for game when I had bounced moulinglacia the previous turn, rendering him unable to conduct his battle phase. In the end, I grinded enough to make Vermilion with gofu and cleared his board to put him at 4k life. He topdeck’d soul charge and trish’d me, but I drew eccentric and was able to pop his trish and swing for game. In this case, the presence of strikes and barriers didn’t matter, but desires certainly would have helped me come back game 2 quicker and not get sucked into time, leaving the match in a draw.

 

Rounds 7-9  truly proved the power of expensive staples. Round 7 my opponent outgrinded me in the mirror because he could desires twice to gain more advantage than I could, and Round 8 my opponent had barrier and strike, calling fusion and then striking my pendulum summon in my last attempt to make a play. Had he been playing any other card, I would have been able to steal it from him. However, the true power of these staples spoke for themselves, and I couldn’t win.

Round 9 my opponent opened infinity kirin and I had no way of outing it easily without strike, so I proceeded to lose that game as well due to low advantage.

 

The same scenario occurred with my budget ABC deck. I ran it at Yugioh day at Alternate Universes, a pretty competitive locals, opting to play floodgates and chalices over dbarriers, desires and strikes. I ultimately finished top 8 and received a token, but the two matches I lost were because I didn’t have those staples, and my opponent had them instead. The advantage they bring is just too strong to pass up.

 

What started out well, proved that at the highest level, the fact remains that expensive staples will outright win you games. Any top 8, 16, 32 YCS or regional decklist will reflect that. You can still be competitive, but you will never be able to consistently perform because the fact is you’re at a disadvantage. Unfortunately, the same rule applies to anti-meta decks this upcoming format. As of right now, Zoodiacs will ultimately dominate the format-and the market-until nationals. That doesn’t mean you can’t build anti-meta decks, but if you do, they require the expensive staples to be relevant. Unfortunately, this is not a format for budget players. If you’re a budget player reading this, I’m sorry to say you should take a break until after nationals. Hopefully everything will cool down by then, or just suck up the initial cost and sell the strikes and barriers before nationals to minimize loss. Either way, it’s going to take a huge chunk out of your bankroll.

solemnstrike-mp16-en-scr-1e